Standing on shoulders

LICENCES

Everything in Oinkscape that someone else made

The game

Oinkscape is written in Rust on the Bevy engine and links roughly 350 open-source crates. Each one stays the property of its authors and is used under its own licence — all of them permissive (MIT, Apache-2.0, ISC, BSD, zlib, MPL-2.0 and public-domain dedications). None is copyleft in a way that reaches Oinkscape's own code.

The complete list, with every licence reproduced in full, ships with the game as THIRD-PARTY-LICENSES.html and is also here:

Read the full list

Community texture packs

Four alternative looks for the dance floor ship with the game. They were made by players, they remain their authors' work, and they are included with permission. They are not covered by Oinkscape's licence and may not be extracted or redistributed.

Thank you, all four of you.

Icons on this website

Interface icons are from Lucide, used under the ISC licence. Some Lucide icons are redrawn from Feather (MIT, © 2013-present Cole Bemis), and both notices are reproduced in full at the top of /js/icons.js, which is served with every page.

The chunky pixel headings, the scroll arrow and the back-to-top button are not from any icon set — they're drawn from the game's own glyph data.

Public-domain and Creative Commons assets

A few sounds and textures come from free asset libraries rather than being drawn or recorded for the project. Where their licence asks for credit, it is given here.

Assets under CC0 or a public-domain dedication need no credit, and are not listed individually.

Everything else

All other artwork, textures, sounds, maps, models and the pixel font were made for this project. The Oinkscape name, logo and mascot are © 2026 Acciaw.

Oinkscape is an independent project, not affiliated with or endorsed by Mojang Studios, Microsoft, Hypixel or The Hive.